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PyroDragonfly
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- 24.09.2009
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Moin leute,
hab neulich gehört, dass endlich mal ein 2. patch für NFS-SHIFT kommen soll, welcher auch mal auswirkung auf performance und fehler auf ati haben soll...
http://winfuture.de/news,51174.html
weiß wer von euch, wann der genau rauskommen soll? will das spiel endlich mal spielen:-/
mfg
Pyro
EDIT:
für die, die es interessiert, hier ein kleiner changelog:
hab neulich gehört, dass endlich mal ein 2. patch für NFS-SHIFT kommen soll, welcher auch mal auswirkung auf performance und fehler auf ati haben soll...
http://winfuture.de/news,51174.html
weiß wer von euch, wann der genau rauskommen soll? will das spiel endlich mal spielen:-/
mfg
Pyro
EDIT:
für die, die es interessiert, hier ein kleiner changelog:
Code:
* Increased the maximum number of online players from 8 to 12
* General game stability and performance improvements
* Improved car handling
* Fix for issue where some cars would bounce on their suspension during high load situations
* Fix for grass sometimes being displayed out of position
* Fix for intermittent incorrect driver duel results
* Fix for inverted balance slider operation
* Fix for online wins and losses occasionally being calculated incorrectly for drift races
* Fixed issue where loaned career car would inherit the player's career car tuning settings
* Fixed various usability issues with the advanced tuning screens
* Fixed lap timing for first lap of rolling start events
* Fixed car tuning settings sometimes not taking effect
* Fix to prevent rewinding past the start of instant replays
* Fixed car livery occasionally appearing all white during driver duel events
* Fixed incorrect screens being shown when player is disqualified
* Fix for occasional invisible opponents appearing during online drift events
* Fix for intermittent hang when skipping quickly through post-race screens
* Fix for intermittent hang when pressing X repeatedly in My Cars screen
* Fix for missing race groove on point-to-point tracksPrevented car livery resetting to default after an online race
* Fix for advanced tuning not staying unlocked on reload
* Fixed invitational event cars getting their setups corrupted and becoming undrivable (e.g. Veryon and Carrera GT)
* Fix for Lamborghini's having a low top speed when upgraded
* Fix for Corvette Z06 and Dodge Viper not able to move at the start of some events
* Fix for some upgraded AI cars bottoming out causing some instability over bumps
* Fix upgrade menu bugFix for a force feedback strength settings save bug
* Fix multi-player settings for AI opponents and drift modeFix for vinyls being incorrectly applied on rear wing
* Fix for a hang in lobby when accessing friend's list from car select
* Fix for profile load bug which skips save select menu when holding down Enter key
* Fix for jumping body parts when car resets
* mproved ATi graphics card support
* Improved dynamic vertex buffer usage (performance optimization on all PCs)
* Fixed crashes on certain PC configurations when changing shadow settings
* Fixed intermittent crash during first lap of races on certain PC configurations
* Disabled forced dampening for custom wheel presets on PC
* Optimized multi-GPU PC operation
* Fix for intermittent missing surface sounds on certain PC configurations
* Fix for intermittent black skies
* Fix for LAN menu hang for client when host quickly returns to main menu